2012 is the year of the Dragon. I found some other great New Year's cards here and here, if you are so inclined!
31 December 2011
27 December 2011
One Winter's Veil Morning...
For the Furtive Father Winter event this year, I had the distinct pleasure of receiving a gift from Fannon of Dwarven Battle Medic. If you aren't following his blog for quality writing, insights, and screenshots, correct that now! His lovely gift is below. You can find mine for Amerence at Amerence Love WoW here.
----
----
The first rays of the morning sun
streamed through the mountain peaks to illuminate the enemy cities of
Stormwind and Orgrimmar. It was the morning of Winter Veil, and both
cities had a hushed aura of excitement and anticipation hovering over
them like the fog over a lake on a crisp, cold morning.
Down among the homes in each of the
cities the people hadn’t yet stirred; a stolen moment of peace in a
troubled time of war.
At that precise moment though, two
children, one an orc and the other a human, awoke in their beds with
a start. Despite the fact that they were in separate, very distant
cities they moved as one—jumping out of their beds and running out
of their rooms to see what brightly wrapped presents Greatfather
Winter had left for them underneath the great Winter Veil trees
proudly displayed in each home.
The trees were decorated differently,
of course, reflecting the very different cultures the two children
were from. The human child’s tree was a glorious pine tree that
towered above the child’s head. It smelled strongly of the
freshness of the mountains and was decorated lavishly with bright,
shiny metallic baubles and homemade candies and sparkling trinkets of
all types and colours. The orcish child’s tree was no less
impressive in size and lustre, but was adorned with beautiful,
hand-carved bone artifacts that, while simpler, were crafted with
obvious skill and care and attention to detail.
As the early morning sunlight lit the
two trees, the children were halted in wonderment. The light shone
and sparkled through the branches, causing the trees to seem as if
they were aglow with a magical radiance. The children—momentarily
distracted from the stacks of alluring packages underneath the
branches—gasped in unison at the sheer glorious beauty of what they
were seeing.
And for that fleeting instant, as those
two children—born as mortal, racial enemies—both looked at the
ornaments dangling on the tree branches bathed in that magical light,
they felt a mysterious awareness of the other, and a strange,
ineffable connection. Though they had never laid eyes on one another,
at that moment they knew, although neither understood how, that they
would be forever linked their whole lives. And in the event they one
day saw each other—be it across a room or across a blood-soaked
battlefield in some forsaken land—they knew that they would rush
together and embrace as life-long friends.
24 December 2011
Happy Winter Veil!
I am very good at drawing with a tablet. |
18 December 2011
15 December 2011
Feast of Winter Veil: No, you can't sit on my lap
Celebrate the final month of the year surrounded by red and green festivities! The Feast of Winter Veil runs from December 16 to January 2 and provides players with some relaxed opportunities for quests, achievements, and presents. May your feast of Great-Winter be one merry and bright!
Winter Veil takes its cues from secular Christmas, as evidenced by the various and sundry references to Santa Claus - I mean, uh, Greatfather Winter - and popular holiday movies. Similar to modern-day complaints about missing the "reason for the season," Azeroth has its own contingent of dwarves and tauren calling for a return to the original meaning of the holiday. Being Azeroth, this has nothing to do with the birth of a Christian deity, but rather refers to the original Greatfather Winter, said to walk the lands and bring winter in his wake. It's been supposed that Hodir is the original Greatfather Winter, due to his close associations with cold and the dwarves belief that Greatfather Winter is a titan. The in-game book The Feast of Winter Veil explains this, and also the reason for feasting. Those who share their bounty will find themselves blessed by Greatfather Winter as he travels across Azeroth, so it's best to celebrate big!
Winter Veil takes its cues from secular Christmas, as evidenced by the various and sundry references to Santa Claus - I mean, uh, Greatfather Winter - and popular holiday movies. Similar to modern-day complaints about missing the "reason for the season," Azeroth has its own contingent of dwarves and tauren calling for a return to the original meaning of the holiday. Being Azeroth, this has nothing to do with the birth of a Christian deity, but rather refers to the original Greatfather Winter, said to walk the lands and bring winter in his wake. It's been supposed that Hodir is the original Greatfather Winter, due to his close associations with cold and the dwarves belief that Greatfather Winter is a titan. The in-game book The Feast of Winter Veil explains this, and also the reason for feasting. Those who share their bounty will find themselves blessed by Greatfather Winter as he travels across Azeroth, so it's best to celebrate big!
Nowadays, Greatfather Winter is represented in Azeroth by a dwarf or an orc, depending on what alliances you hold. He works for Smokywood Pastures, a goblin organization comprised of the Jinglepocket and Copperpinch families. Year-round they can be found selling food and drink to those entering battlegrounds, but during Winter Veil they come to Orgrimmar and Ironforge to sell holiday-specific items, recipes, and treats. Greatfather Winter works hard, and he will ask you for some milk and cookies to tide him over till the end of his shift. Have you ever left out milk and cookies overnight for Santa? (One of my elementary students lamented that he had, but his father ate them all before Santa could get to them!)
The items sold by Smokywood Pastures are staples of the holiday season. Greatfather's Winter Ale (well, he was worshipped by the dwarves!), Candy Cane, Snowballs, and recipes for Gingerbread Cookies and Egg Nog, which will use the Holiday Spices and Holiday Spirits, are all seasonal items. Cooks will receive a recipe for Hot Apple Cider in the mail. If you're looking for an interesting read about the history of holiday food, give this a spin! Long story short, cookies have a long association with holidays, candy canes (and other hard sugar candies) were often taken as medicine for colds and coughs, and egg nog developed out of an old hot drink recipe involving milk, spirits, and spices. Fruitcakes were originally a difficult and involved British specialty, and mincemeat pies did at one point routinely contain meat, along with fruit, sugar, and spices. You'll receive Graccu's Homemade Meat Pie and Graccu's Mince Meat Fruitcake during your quests for Winter Veil! Who Graccu is, however, remains shrouded in mystery.
The simple quest chains for the holiday consist of saving Metzen the Reindeer and recovering a stolen shipment of treats from The Abominable Greench. Metzen the Reindeer is a clear reference to Rudolph the Reindeer, both of whom help to guide a sleigh during their respective winter holidays. Although his in-game model does not have a shiny red nose, he appears in Christie Golden's short story "I Got What Yule Need." (note to self: add to kindle list.) Fun facts: Rudolph was created long after Santa's original eight reindeer as a holiday poem to accompany a department store promotional coloring book. It was then adapted into a children's story and a carol.
Both the name Greench and the title of the quest You're a Mean One reference the Dr. Seuss story How the Grinch Stole Christmas. The Greench's model is a yeti, also known as the Abominable Snowman, and plays a role in another children's Christmas movie, Rudolph, the Red-Nosed Reindeer. While you're out in Alterac, be sure to pick up some Holiday Snow or Hardpacked Snow to have a snowball fight with friends! This year, the Greench quest appears to have been made a daily and rewards a random gift.
Crafters receive all sorts of fun recipes during this holiday. Alliance tailors can whip up Red Winter Clothes, Horde tailors learn it in Green, and leatherworkers can make a matching pair of Winter Boots. You can find Red and Green Winter Hats on certain bosses during this season to complete the set! After saving Metzen, there's a chance to get a Green Holiday Shirt pattern in the reward! Wearing your holiday clothes and enjoying a festive fruitcake will grant an achievement, but it doesn't stop there! You can hop in a Winter Wondervolt Machine to be completely transformed into one of Greatfather Winter's helpers, and then wreak holiday havoc on battlegrounds to get your 50 festive honor kills. If you're still in the mood to play dressup after all that holiday slaughterin' Smokywood Pastures will reward you with a Winter Veil Disguise Kit to transform yourself into a stationary snowman. You'll need this in Dalaran for an achievement, not to mention it matches one of the four possible holiday companion pets found in the gifts under the tree.
From December 25 to January 2, gift-quests will appear under the holiday trees in Orgrimmar and Ironforge. Bringing fir trees inside and decorating them during Christmastime began in Germany and was subsequently made popular by Queen Victoria. Tinsel used to be made out of thin strips of actual silver! Presents were originally hung on the tree or placed near the hearth, and as their weight and size increased, they worked their way to the bottom. Orcs have somewhat changed the aesthetic with their skulls and swords, but the spirit remains the same.
WoW players should begin with a Gently Shaken Gift and Carefully Wrapped Present, as they have no level requirements. The Winter Veil Gift and Festive Gift require level 10, the Gaily Wrapped Present level 20, and the Ticking Present level 40. The first two will reward Winter Veil Roast / Egg Nog and Cookies, the Winter Veil Gift contains the year's special limited item, and the Festive Gift contains a Wand of Holiday Cheer, which forces those affected by it to have a good time. Bah, humbug! The Gaily Wrapped Present is my favorite, of course, as it rewards one of four companion pets: Green Helper Box, Red Helper Box, Snowman Kit, and Jingling Bell. The final gift rewards you with a fighting Mechanical Greench, a handful of Preserved Holly to keep your mounts festive year-round, and the chance of another pattern.
Opening and playing with your Winter Veil presents leads to more achievements. The Red Rider Air Rifle puts you right in A Christmas Story, and you don't even have to worry about a bunny suit or having your holiday feast eaten by dogs. Just don't shoot your eye out! This year's gift is rumored to be a Gaudy Winter Veil Sweater, which you can don and go a-wassailing in the opposing faction's cities. "Carol" originally referred to a song sang during a circle dance, and evolved to become associated with Christmas songs in particular. The cheerful songs describing the holiday didn't catch on in somber churches for a while, and were instead sang in public. It's also theorized that the poor would literally sing for their supper, and that going door to door to ask for wassail and other sustenance was a blend of pagan traditions and the Christian carols. Carols were actually banned from 1647 - 1660 by Oliver Cromwell, who thought Christmas was pretty Serious Business. Many of the carols we know today were written in the 1800s.
Should you find yourself under mistletoe, be sure to give the Winter Revelers a /kiss. They'll make it worth your while with a handful of snowflakes, holly, or more mistletoe. Mistletoe is an evergreen parasitic plant originally believed to have miraculous powers to cure illness and protect against evil. It is also considered and aphrodisiac and associated with truces and peacemaking. Originally, when caught in a kiss underneath, one would remove a berry from the plant. When all the berries had been removed, you couldn't use it as an excuse to steal a smooch anymore! The name, unfortunately, comes from "missel," meaning dung, and "tan," meaning twig, as the plant was often seen growing on branches with bird droppings on them! Romance!
If that hasn't got you in the mood, maybe cooking up all the holiday foods will! You can get tips on that and other holiday quests and achievements from WoW Insider and Wowhead's guides. This holiday has a total of 14 achievements for 140 points, rewards the title Merrymaker, and counts towards What a Long, Strange Trip.
The simple quest chains for the holiday consist of saving Metzen the Reindeer and recovering a stolen shipment of treats from The Abominable Greench. Metzen the Reindeer is a clear reference to Rudolph the Reindeer, both of whom help to guide a sleigh during their respective winter holidays. Although his in-game model does not have a shiny red nose, he appears in Christie Golden's short story "I Got What Yule Need." (note to self: add to kindle list.) Fun facts: Rudolph was created long after Santa's original eight reindeer as a holiday poem to accompany a department store promotional coloring book. It was then adapted into a children's story and a carol.
Both the name Greench and the title of the quest You're a Mean One reference the Dr. Seuss story How the Grinch Stole Christmas. The Greench's model is a yeti, also known as the Abominable Snowman, and plays a role in another children's Christmas movie, Rudolph, the Red-Nosed Reindeer. While you're out in Alterac, be sure to pick up some Holiday Snow or Hardpacked Snow to have a snowball fight with friends! This year, the Greench quest appears to have been made a daily and rewards a random gift.
Crafters receive all sorts of fun recipes during this holiday. Alliance tailors can whip up Red Winter Clothes, Horde tailors learn it in Green, and leatherworkers can make a matching pair of Winter Boots. You can find Red and Green Winter Hats on certain bosses during this season to complete the set! After saving Metzen, there's a chance to get a Green Holiday Shirt pattern in the reward! Wearing your holiday clothes and enjoying a festive fruitcake will grant an achievement, but it doesn't stop there! You can hop in a Winter Wondervolt Machine to be completely transformed into one of Greatfather Winter's helpers, and then wreak holiday havoc on battlegrounds to get your 50 festive honor kills. If you're still in the mood to play dressup after all that holiday slaughterin' Smokywood Pastures will reward you with a Winter Veil Disguise Kit to transform yourself into a stationary snowman. You'll need this in Dalaran for an achievement, not to mention it matches one of the four possible holiday companion pets found in the gifts under the tree.
From December 25 to January 2, gift-quests will appear under the holiday trees in Orgrimmar and Ironforge. Bringing fir trees inside and decorating them during Christmastime began in Germany and was subsequently made popular by Queen Victoria. Tinsel used to be made out of thin strips of actual silver! Presents were originally hung on the tree or placed near the hearth, and as their weight and size increased, they worked their way to the bottom. Orcs have somewhat changed the aesthetic with their skulls and swords, but the spirit remains the same.
Deck the halls with skulls and axes. |
Should you find yourself under mistletoe, be sure to give the Winter Revelers a /kiss. They'll make it worth your while with a handful of snowflakes, holly, or more mistletoe. Mistletoe is an evergreen parasitic plant originally believed to have miraculous powers to cure illness and protect against evil. It is also considered and aphrodisiac and associated with truces and peacemaking. Originally, when caught in a kiss underneath, one would remove a berry from the plant. When all the berries had been removed, you couldn't use it as an excuse to steal a smooch anymore! The name, unfortunately, comes from "missel," meaning dung, and "tan," meaning twig, as the plant was often seen growing on branches with bird droppings on them! Romance!
If that hasn't got you in the mood, maybe cooking up all the holiday foods will! You can get tips on that and other holiday quests and achievements from WoW Insider and Wowhead's guides. This holiday has a total of 14 achievements for 140 points, rewards the title Merrymaker, and counts towards What a Long, Strange Trip.
12 December 2011
[Shared Topic] How Do You Measure a Year in the Life
How about love?
Well, if were all a young, hip, conventionally attractive group of New Yorkers harmonizing our way through life, maybe. Instead we're all ages, footsore, battlescarred, and more likely to break out in brawling than in song. Could we measure a year in war? In raid lockouts, certainly.
This week, inspired by Rioriel of Postcards from Azeroth's question "Other than the general passing of years, there's no defined calendar in Azeroth. What would you name the months?" Danslate of Danslayers asks Blog Azeroth:
Time passes, in real life and in WoW. But except for how long a day and a year are, we know virtually nothing about the calendar in Azeroth. Are there also twelve months in Azeroth as there are here? How long are they? Only because February is 28 days long in the calendars of Western civilizations doesn't mean Azeroth's February has to have the same length.For convenience, Azeroth's year mysteriously adheres to 12 months in familiarly unequal lengths. Even without January, February, etc, I don't think it's impossible for Azerothians to have their own named months. However, their geographical location (or isolation) and lifespan likely led to them developing separate types of measurements for time.
As there are many different civilizations with their own languages spread throughout Azeroth, what names might the days and months have?
The night elves have been around for a long time. I can see them following a lunar calendar, keeping track of Elune/the moon's phases and visages as the year progresses. On Earth, humans named each full moon according to what was occurring in nature at the time, resulting in names like Snow Moon, Flower Moon, and Harvest Moon. I can definitely see the night elves tying this in with their personification of the moon as Elune. White Face Moon for a clear winter month, Wisp Moon when the Teldrassil wisps are active, Nightsaber Moon when the nightsabers give birth.
In contrast, tauren worship the Earthmother and nomadically follow the hunt, so they would keep track of the seasons closely. The year might be divided more widely into 3rds or 4ths, with the Great Hunt while following their food, Wandering for their migration, and Herdsmeet when they settle in a new location.
Humans, and by extension, Forsaken and worgen, celebrate a host of harvest festivals, so not only do they keep close track of the seasons, but also how that affects their crops. They would likely have seasons like Sowing and Harvest.
Orcs live in an unchanging desert; I think we can assume that whatever system they followed on Draenor has been replaced. As such, they likely turned to the tauren for inspiration. I suspect the draenei did the same with humans.
Trolls live all over Azeroth, and are supposedly related to night elves, so they may pay closer attention to the moon than other Horde races. However, since allying with the Horde, they may follow an agricultural calendar instead.
Gnomes, dwarves, and even goblins all fall into the same category for me. When you're making gold, inventing new ways to get blown up, or mining deep in the earth, what use do you have for the movements of the moon or the changing of the weather? I imagine each race would have its own set of peculiar holidays to base its year around. The different types of materials available / in demand during each season might result in names like Goldlinks, Windfall, and Lightpocket (goblin) and Blastbrows, Silvergear, and Refueling (gnomes). The dwarves' mining might be affected by seasonal changes like snowfall and flooding, leading to names like Tinlichen in wet months or Deep Earth in dry.
As far as the passage of years, it's likely that spring, or its equivalent, would be the start of the year, and people would measure their own age based on how many of X season they had experienced. Major events, especially war, would be good points of reference as well for races that had experienced them. Forsaken likely count from Sylvanas' rebellion, draenei from their various arrivals on planets, humans, orcs, & night elves from their many skirmishes. I like to think that goblins and gnomes divide eras based on their current leader, like the emperor in Japan. Of course, each race may have a unique calendar, but they likely follow the dominant culture in their faction for consistency.
09 December 2011
Goblin Journal: Paladins in the Plaguelands
The first thing I noticed across the bridge separating the two plaguelands was the stench. I mean, the western plaguelands are not particularly rosy, but the mostly-reclaimed areas are tolerable, maybe even pleasant. The eastern ones, less so. They are brown. I was gonna say dead, but that's too generous. They are rotten. There's a rank humidity in the air only slightly alleviated by the winter chill. The grass practically squishes when you walk over it. Okay, gonna stop now. I'm grossing myself out.
Anyway, the Cenarion Circle druids recommended that I seek my fortune traveling with a worgen woman on her caravan. Fiona works her way around the plaguelands, buying and selling her wares throughout the season. I was lucky to catch her as she stopped at the western border of the plaguelands, on the Thorondril River. She was reloading her stock, and I signed on for the journey. She seemed easy going enough, once I got past the face of gleaming-sharp teeth. I thought about talking shop, but she was so busy that she sent me off to collect her other passengers, a pair of gung-ho paladins.
I found one of them killing spiders nearby. Tarenar was a tall, leggy blood elf, but overall tolerable, for a paladin. And a blood elf. The other fellow was a bit harder to locate - I tracked him all the way north along the coast, made easier to follow by the long path of still-twitching spider bodies. He had gotten himself into trouble and was trussed up in a web tighter than a debtor behind on his dues. I cut him loose and discovered a dwarf only a little taller than me. I practiced my Common with him until we reached Fiona's caravan, and then it was time to push off.
Turns out Tarenar's Common was better than mine, and he launched into an animated conversation with Gidwin - that's the dwarf - as soon as we were moving. I gave up trying to follow after a few minutes. Talk about an odd couple! Fiona knew a little bit of Orcish from her trading, so we cobbled together a conversation after some effort.
Our first stop was an outpost for the Argent Crusade. They've purified some of the old watchtowers in the region, and you can practically feel the slime in the air dissipate as you enter the sacred ground. After a lively haggle, I convinced Fiona to inexpensively loan me a trinket from her caravan so I could quest easier while she did business with the outpost.
The paladin pair (I had taken to calling them Storky and Stumpy in my head by this point) took off just as soon as they could, practically frothing at the chance to kill more Scourge. I followed them for a while, but ended up doing some odd jobs in the area instead.
I returned to the tower just as Fiona was getting ready to leave. I don't think she would have left without me, but I'm glad I showed up at that time all the same. I couldn't imagine wandering through the putrid zone all by my onesies!
We followed what was left of the old royal road and for the most part avoided the sickly things that terrorize the forests, but it got a bit dicey when we went through Corin's Crossing. They tell me it used to be a wealthy trading town, but now it's little more than dilapidated houses and enterprising Scourge. They set upon us just as soon as we passed the first house, and to no one's surprise the paladin pair leaped into the fray and smote holy justice on everything they could reach. For my part, I climbed on top of the caravan and rained ice on the monsters to slow them and keep them from pursuing us.
Fiona was much easier to barter with after that little scrape. Who said brawling ain't good business sense? Her good mood also meant that she graciously translated what Storky and Stumpy were saying for my benefit. They talk big, and bicker constantly, but they're clearly good friends! Even Fiona looks after them, even though she's only just met them.
We stopped at the next tower, much to the paladin pair's distress. Fiona wanted to recruit another paying passenger, so I barked our caravan around for her and stumbled upon a wrinkled old human. He's a member of the Argent Crusade, and told me he'd sign on if I killed some of the plagued beasts that were threatening the road. While I was doing that, however, both Storky and Stumpy ran off to Light's Hope Chapel! Only me, Fiona, and this Argus fellow continued on in the wagon.
Argus spoke fluent Orcish, so we had a nice chat about the Crusade. He didn't try to sell it to me, not really, and I suspect they want only truly devoted members in their ranks, but I found myself impressed with his speech anyway. When we arrived at Light's Hope, I headed to the Chapel and met up with the paladins. Coasting on their collective excitement, I pledged to help out the Crusade, and before long we were killing Scourge in a nearby village.
Things went into the red when Tarenar wanted to take a detour. I didn't think anything of it and went along, but when we returned from our expedition Gidwin had ran on ahead, alone and into the heart of a Scourge town! We followed him, but all we could find were signs of a struggle and Gidwin's abandoned prayerbook. The look on Tarenar's face...he looked like he'd lost a fortune. We met Fiona and Argus at the nearest tower, and Argus advised us to search the Plaguewood and Stratholme. Fiona whipped the horses up and we raced to the tower on the edge of the Plaguewood.
Tarenar argued with Fiona in Common, berated himself in Orcish, and muttered to himself in Thalassian so quietly that we couldn't hope to understand. He vaulted off the wagon before we had even arrived at the watchtower and tore into the trees, looking for Scourge to slaughter. At Argus' suggestion, I searched the nearby Scourge outposts and managed to beat some information out of the engineers I found there. Then I went into the Plaguewood, looking for Tarenar.
If I thought just being in the Plaguelands was stomach-turningly disgusting, the Plaguewood was worse. The stench of rotting is like a physical barrier and half the time I felt as if I were slogging through soup. The plants are striped with mold and beaded with a thick, blood-like sweat. My boots may never be clean. I followed the path to Stratholme, trying to avoid Scourge patrols that might sound an alarm. Tarenar was just outside the bridge leading to the overrun city, surrounded by an impressive mountain of skeletons and dessicated flesh. He looked torn between rage and despair and couldn't stop pacing, so I told him what I had learned right away.
He took off, and together we tracked the abductors to a slaughterhouse. Inside, we found Gidwin, looking tired and hungry and miserable, and the Baroness Anastari, about to perform the atrocious ritual that would raise him as a death knight. We made quick work of her, or rather, Tarenar did, looking everything like a paladin should with his holy light and flashing sword. The Baroness didn't stand a chance. When her specter faded into nothingness, Tarenar ripped off the ropes holding Gidwin and swept the unprotesting dwarf off the altar and into his arms. Gidwin, who was still pretty weak, just patted Tarenar's back and kicked his legs feebly where they hung above the ground.
The scene was comically incongruous, but also oddly intimate, so I silently excused myself and met them outside. Gidwin was walking very slowly, having been marched to the Plaguewood and held without food, but between me and Tarenar we got him safely back to the tower. Fiona knelt to hug him - I don't suppose she can lift a full grown dwarf in plate mail. Frankly, neither can I.
Tarenar packed Gidwin into the wagon soon after, insisting that Gidwin needed to rest at Light's Hope. If he looked like he lost a fortune before, now he looked like he had made back triple his investment. Argus asked me to escort him to the final tower for his repairwork, so Gidwin lent me his hearthstone so I could return quickly to Light's Hope and meet up with them.
Anyway, the Cenarion Circle druids recommended that I seek my fortune traveling with a worgen woman on her caravan. Fiona works her way around the plaguelands, buying and selling her wares throughout the season. I was lucky to catch her as she stopped at the western border of the plaguelands, on the Thorondril River. She was reloading her stock, and I signed on for the journey. She seemed easy going enough, once I got past the face of gleaming-sharp teeth. I thought about talking shop, but she was so busy that she sent me off to collect her other passengers, a pair of gung-ho paladins.
I found one of them killing spiders nearby. Tarenar was a tall, leggy blood elf, but overall tolerable, for a paladin. And a blood elf. The other fellow was a bit harder to locate - I tracked him all the way north along the coast, made easier to follow by the long path of still-twitching spider bodies. He had gotten himself into trouble and was trussed up in a web tighter than a debtor behind on his dues. I cut him loose and discovered a dwarf only a little taller than me. I practiced my Common with him until we reached Fiona's caravan, and then it was time to push off.
Turns out Tarenar's Common was better than mine, and he launched into an animated conversation with Gidwin - that's the dwarf - as soon as we were moving. I gave up trying to follow after a few minutes. Talk about an odd couple! Fiona knew a little bit of Orcish from her trading, so we cobbled together a conversation after some effort.
Our first stop was an outpost for the Argent Crusade. They've purified some of the old watchtowers in the region, and you can practically feel the slime in the air dissipate as you enter the sacred ground. After a lively haggle, I convinced Fiona to inexpensively loan me a trinket from her caravan so I could quest easier while she did business with the outpost.
The paladin pair (I had taken to calling them Storky and Stumpy in my head by this point) took off just as soon as they could, practically frothing at the chance to kill more Scourge. I followed them for a while, but ended up doing some odd jobs in the area instead.
I returned to the tower just as Fiona was getting ready to leave. I don't think she would have left without me, but I'm glad I showed up at that time all the same. I couldn't imagine wandering through the putrid zone all by my onesies!
We followed what was left of the old royal road and for the most part avoided the sickly things that terrorize the forests, but it got a bit dicey when we went through Corin's Crossing. They tell me it used to be a wealthy trading town, but now it's little more than dilapidated houses and enterprising Scourge. They set upon us just as soon as we passed the first house, and to no one's surprise the paladin pair leaped into the fray and smote holy justice on everything they could reach. For my part, I climbed on top of the caravan and rained ice on the monsters to slow them and keep them from pursuing us.
Fiona was much easier to barter with after that little scrape. Who said brawling ain't good business sense? Her good mood also meant that she graciously translated what Storky and Stumpy were saying for my benefit. They talk big, and bicker constantly, but they're clearly good friends! Even Fiona looks after them, even though she's only just met them.
Argus spoke fluent Orcish, so we had a nice chat about the Crusade. He didn't try to sell it to me, not really, and I suspect they want only truly devoted members in their ranks, but I found myself impressed with his speech anyway. When we arrived at Light's Hope, I headed to the Chapel and met up with the paladins. Coasting on their collective excitement, I pledged to help out the Crusade, and before long we were killing Scourge in a nearby village.
Things went into the red when Tarenar wanted to take a detour. I didn't think anything of it and went along, but when we returned from our expedition Gidwin had ran on ahead, alone and into the heart of a Scourge town! We followed him, but all we could find were signs of a struggle and Gidwin's abandoned prayerbook. The look on Tarenar's face...he looked like he'd lost a fortune. We met Fiona and Argus at the nearest tower, and Argus advised us to search the Plaguewood and Stratholme. Fiona whipped the horses up and we raced to the tower on the edge of the Plaguewood.
Tarenar argued with Fiona in Common, berated himself in Orcish, and muttered to himself in Thalassian so quietly that we couldn't hope to understand. He vaulted off the wagon before we had even arrived at the watchtower and tore into the trees, looking for Scourge to slaughter. At Argus' suggestion, I searched the nearby Scourge outposts and managed to beat some information out of the engineers I found there. Then I went into the Plaguewood, looking for Tarenar.
If I thought just being in the Plaguelands was stomach-turningly disgusting, the Plaguewood was worse. The stench of rotting is like a physical barrier and half the time I felt as if I were slogging through soup. The plants are striped with mold and beaded with a thick, blood-like sweat. My boots may never be clean. I followed the path to Stratholme, trying to avoid Scourge patrols that might sound an alarm. Tarenar was just outside the bridge leading to the overrun city, surrounded by an impressive mountain of skeletons and dessicated flesh. He looked torn between rage and despair and couldn't stop pacing, so I told him what I had learned right away.
He took off, and together we tracked the abductors to a slaughterhouse. Inside, we found Gidwin, looking tired and hungry and miserable, and the Baroness Anastari, about to perform the atrocious ritual that would raise him as a death knight. We made quick work of her, or rather, Tarenar did, looking everything like a paladin should with his holy light and flashing sword. The Baroness didn't stand a chance. When her specter faded into nothingness, Tarenar ripped off the ropes holding Gidwin and swept the unprotesting dwarf off the altar and into his arms. Gidwin, who was still pretty weak, just patted Tarenar's back and kicked his legs feebly where they hung above the ground.
The scene was comically incongruous, but also oddly intimate, so I silently excused myself and met them outside. Gidwin was walking very slowly, having been marched to the Plaguewood and held without food, but between me and Tarenar we got him safely back to the tower. Fiona knelt to hug him - I don't suppose she can lift a full grown dwarf in plate mail. Frankly, neither can I.
Tarenar packed Gidwin into the wagon soon after, insisting that Gidwin needed to rest at Light's Hope. If he looked like he lost a fortune before, now he looked like he had made back triple his investment. Argus asked me to escort him to the final tower for his repairwork, so Gidwin lent me his hearthstone so I could return quickly to Light's Hope and meet up with them.
06 December 2011
The Land Down Under
Well, it's been a month since I
actually went to Australia and met my amazing guildies, but I am
going to talk about it and it will be wonderful! Have you ever met
your guildies in person? I realize that not all guilds, or people,
really inspire that sort of longing, but I'm happy to say that
Cadence is the kind of place where I want to hang with my guildies in
meatspace, too.
sup cuties |
I left on Saturday at 4PM, after bagels
and coffee in Namba Parks. I arrived at Guangzhou, waited for 4
hours, then hopped on another plane to Melbourne. As an aside, do not
fly China Southern Airlines! They didn't once replace the paper in
the toilet on a nine hour flight. That, and not all of the
flight attendants speak Japanese, and they look annoyed when you talk
to them in English. Gaahhh! Just give me a glass of shui
please.
I
arrived after lunch on Sunday and was picked up by my former guildies
Dragons, Thysan, and her husband Pern. It was perfect, in that there
was basically no awkwardness with meeting in person. They even made
me a little welcome sign, although I missed it because I came out of
another doorway! We drove back to their house and talked and relaxed.
I was extremely jetlagged, so when they offered to show me some fun
TV they had...acquired, I was really glad to take it easy. We watched
Sherlock (I am a convert)
and an episode of Eureka, and then ate meat pies and chips (not
fries!).
The
following day we met my RL Grae, his girlfriend Bel, and Dahakha.
Yay!!! We got burgers (with chips - not fries) and I had about 30 seconds of
“where are my potato chips” before I remembered IT IS A DIFFERENT
THING. Then we went to the beach, but because the weather hates me it
was bitterly cold and windy and we stood there for about 5 minutes
before deciding to go inside and eat some ice cream.
From
there, me, Dragons, and Dah had quite a drive to get over to the
penguin parade! There is a small, adorable, huggable colony of Little
Penguins living in Melbourne, and if you sit on the beach at sunset
you can see them come home for the evening! The park has a building
to sit and wait with not one but two
gift shops and a restaurant. I got a Three Penguin Moon
thermometer magnet (too funny to pass up) and ate fish (and chips! ...not fries).
Then we bundled up and went to sit on towels in the sand and wait for
it to get dark. A nice park ranger came out and talked to us about
penguins and despite the fact that I hear Aussies and Kiwis talk all
the time, I couldn't help but think “Teehee! Accent!” What is
wrong with me? And as an aside, is there anyone in the world –
native English speakers, that is – who actively likes, or
fetishizes American English?
Anyway, once it got
dark we started to see masses of penguins gather at the shoreline and
make their way across the beach. Sometimes they get cold feet, and
halfway to the grass turn around and scamper back into the water. We
weren't allowed to take pictures because the flash scares them, which
sucks because they were so cute! After the march across the beach,
you can stand on the wooden path above the dunes and watch them
toddle back into their huts. I think it's human nature to narrate the
actions and thoughts of adorable animals, so we did that for a while.
I should add that
on the way to the penguin parade we came across a real life chocolate
factory and stopped there for great justice! All the things I bought
there were either given away as gifts or eaten within days of
returning home. It was delicious.
On Tuesday was the
Melbourne Cup. My friends actually live fairly close to the grounds
where it's held, but we got together at their house for eating and
drinking. We met Thysan's boss and their mutual friend Shan. Dragons
introduced him to me in what I think was the defining phrase of the
week: “He's our people.” It was good. We ate cheese and crackers,
delicious burgers and sausages grilled by Pern, and dove headfirst
into sugar comas with pavlova, lammingtons, chocolate ripple cake,
and jelly squares. Dragons and I split cider, which is fortunately an
acceptable beer substitute. I just got weird looks when I said I
liked to drink chu-hai...
On Wednesday we
went to the zoo by tram. We were joined by Katz and Dah, and spent
the day harassing the poor creatures gathered for our viewing
pleasure. Some of the animals I had already seen at the Tennoji Zoo,
but there were others that even Japan didn't put on display! The
insect display was the worst. Why are stick bugs so awful? So
hideous? So terrifying??
Afterwards
we met up with the greater group, including Spanky, at a pub and
scarfed some stew-in-bread. I've had bread bowls at Panera before,
but this was seriously a freaking loaf of bread filled to the brim
with beef and sauce. I got about halfway through mine before
declaring it a loss, but Pern not only finished his, but even ate the
layer of mashed potatoes hidden under the bread! Hard mode
stew-in-bread! People gradually peaced out as the night wore on, and
in the end it was me, Dragons, Spanky, and Katz drinking in a booth.
At some point the bartender came by and threw a free tshirt at us,
which I got because it was a small shirt. Beer shirt! We stumbled
back to Dragons' place, then watched The Castle.
It's such a sweet movie! Spanky giggled through the whole thing in
anticipation of his favorite jokes. He's a cute drunk :P
The next day was
really nice, in that we woke up late and spent the day idly window
shopping downtown. There are so many little shops and boutiques! It
reminded me of Winter Park in FL. I was introduced to the completely
perfect concept of a chocolate cafe, where you can go to get some hot
chocolate, or maybe some chocolate on a plate, or other form of
heavenly sustenance. We visited Dragons' local comic shop, and I got
volume 3 of Gunnerkrigg Court! (If you aren't reading it, get your
ass over there noooow) For dinner, we went to the Veggie Bar and I
had a burrito. You guys. Burrito. It was incredible.
We were joined at
dinner by Bek, her brother Mattid, and Mr. and Ms. Mojo. They aren't
actually married, and Ms. Mojo doesn't play WoW, but the name sticks!
Mojo is one of the regular raiders, so it was nice to finally put a
friendly face to the voice. From dinner we went to the Mana Bar, a
gamer-friendly bar. The walls were covered in flatscreens, each with
a different Sonic game and the accompanying controller on a nearby
table. The menu was all puns (I had a health pot!). Even the bathroom
was covered in nerdy graffiti: “The cake is a lie!” “Thralls
balls!” and the like.
The following day,
I hit up the Queen Victoria markets with Dragons, Thysan, and Katz.
We had delightful jelly donuts for breakfast, then wandered the
stalls looking for gaudy silver rings for Katz. After a delicious
lunch of pizza (REAL PIZZA. YOU GUYS.) we parted ways with Katz and
continued on to the Botanical Gardens. The first thing we saw was an
arch straight out of Throne of the Four Winds. Dragons is the boss,
Thysan is the tank. Several hundred flower pictures later, we met
Katz again in Chinatown for dinner, then went to the Old Melbourne
Gaol for a ghost tour!
It wasn't all that
scary, but it was appropriately eerie and the history was very
interesting. The tour guide was a really good spieler and had sharp
comebacks for his audience participation. I was surprised to learn
about the fine art of hanging (it involves equations – important if
you don't want the head to pop right off) and creeped out by the
death masks made after executions.
The last day
started off right, with pancakes and bacon, courtesy of Pern. We were
joined by Mojo and a very hungover Spanky. Then, we piled on the tram
to go to the ~guild meetup~!!! We had a proper lunch in the
restaurant side of the pub and were joined by Sas and EM. Sas I
didn't know when he was raiding regularly, but he brought his kids
and Dragons christened his infant son Arthas. Appropriate? You tell
me. EM is our Kiwi RL. I had chicken parma (with chips!) and drank
more cider. When we moved into the pub, we were joined by Cyo and
finally Scorp, who showed up 30 minutes before I had to go to the
airport! At least I got to talk to him for a little while.
Dragons took me to
the airport, and I was so sure I would cry! I managed to get my eyes
satisfactorily dry by the time I hit the ticket counter. The guy did
not believe I was returning home to Japan so I flashed my visa and
all was well. Then I got frisked because I only had the one carry-on.
Learn to travel light! On impulse, I got some gummis and chewies for
my Aussie friends in Japan, and they loved it. It's weird to me,
because I've always gravitated towards chocolate when it comes to
candy, but they were so pleased!
I know that there
are still outdated ideas about what sort of people are playing video
games, but it's stories like this that will hopefully help to change
that stereotype. My guildies are my friends, and they are just as
balanced as I am. I think I got really lucky to find this guild, and
I'll be so sad to leave it when I go back to the US. Being able to
visit them, and see a part of Australia at the same time, was the
best possible outcome. Even my mom was totally cool when I told her I
was going to visit my friends from WoW!
I
didn't just feel comfortable being with my friends, either. I've
become so used to being stared at when I go out that it was honestly
surprising to not have
that happen. There were times where I felt almost stealthy, walking
around in plain sight without anyone realizing I was there!
Contrastingly, I was reminded of just how small I am. In Japan I fit
in height-wise, and am typically wider and rounder than other people,
but in Australia I was positively petite! Grae even picked me up (for
which he will never be forgiven =_=).
So I'm home again,
300 pictures, 600gig of TV, and innumerable good experiences later.
Have you ever met your WoW friends in meatspace?
03 December 2011
The Leatherworkers [Tier 13]
“This is just ridiculous,” grumbled
the orc, dropping her trowel in the mud. Her gloves were coated in a
thick, stinking layer of algae and mud, as was her entire lower half.
“You know how particular druids are,”
replied her companion. “Always looking for new ways to commune with
nature.” He continued to dig in the mud.
“Yes, but mushrooms? From the
Outlands?” She peered at one of the fist-sized, glowing blue fungi
she had extricated from the marshy lakebed. “They don't look so
special to me.”
“Eat one and find out,” suggested
the tauren. He only laughed when the orc flicked mud at him. “What
I wanna know,” he said, sitting back on his heels and gesturing
with his trowel,” is how they incorporate the plant matter into the
leather so that it changes when the druids shapeshift.”
The orc stabbed into the mud, rooting
for another mushroom. “Whatever it is, it's more magic than I could
muster. That's why I'm just a gatherer.”
The tauren waded into the shallows to
wash off the mushrooms he had collected. He exchanged them with the
orc, who handed him her haul to rinse while she wrapped the cleaned
mushrooms in waxed cloth.
The orc swung the bundle on her back.
“Let's go check the trap.”
They set off across the perpetually
damp, spongy ground, weaving among the comically tall mushroom trees
and glowing foliage. As they approached the clearing where they had
set the trap that morning, the tauren motioned for the orc to hang
back, then snuck on ahead.
Although the tauren was taller and
wider than her, the orc was again struck with how quietly he could
move. It was with roguelike, almost delicate steps that he crept to
the edge of the clearing to check on their quarry.
The tauren motioned the orc forward,
and she went to his side. In the clearing was a sporebat, placidly
eating from the mound of food they had set and completely missing the
fact that it was now entangled in their trap. The orc readied her
materials – a pouch of soft, rubbery material and a length of cord.
Before the sporebat could register what
was happening, the tauren had grabbed it and deftly flipped it upside
down. At his companion's questioning look, he explained, “It makes
them sleepy.” True to his word, the panicked thrashing soon resided
into minute tremors. The orc took hold of the sporebat's twin tails
and held them over the open mouth of her pouch.
“Let 'er rip,” she instructed the
tauren. He began to tickle the sporebat on the glowing sphere of its
underbelly, and in response, glittering spores puffed out of its tail
and into the waiting bag. “I'm curious as to how you discovered
this...method,” the orc said conversationally, trying to keep a
smirk off her face.
The tauren had moved on to the pointed
tips of the sporebat's tiny wings. The spores changed color. “The
locals keep sporebats as pets. Apparently they are quite ticklish.”
When the sporebat was all tickled out,
the orc carefully closed the pouch and stowed it along with the
mushrooms. The tauren righted the sporebat and gently cut it free of
their trap, then fed it a cracker before it floated away.
The orc watched this with amusement,
then summoned her wind rider, which gave her an appreciative sniff.
“I could do with a shower and a drink, how about you?”
Subscribe to:
Posts (Atom)